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Human Factors in Engineering : Manufacturing Systems, Automation, and Interactions
This book addresses aspects of human factors in engineering and provides a detailed discussion of novel approaches, systems engineering tools, artificial cognitive systems, and intelligent technologies and automation.It presents applications in diverse areas, including digital manufacturing, transportation, infrastructure development, and cybersecurity. This book:• Merges the engineering perspective with the human factors and social dimension of computing and artificial intelligence–based technologies. • Covers technological development of human factors engineering and the human dimension in applications across all areas of modern society. • Relates to human behavior in the context of technology and systems interactions. • Discusses the design and the appropriation of 3D printing techniques in the management of an innovative product system. • Presents systems engineering tools, user experience methodologies, artificial cognitive systems, intelligent technologies, and automation. The text is for students, professionals, and researchers in the fields of ergonomics, human factors, industrial engineering, and manufacturing engineering.
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Software Test Automation : Software Test Automation
This book describes how to build and implement an automated testing regime for software development.It presents a detailed account of the principles of automated testing, practical techniques for designing a good automated testing regime, and advice on choosing and applying off-the-shelf testing tools to specific needs.This sound and practical introduction to automated testing comes from two authors well known for their seminars, consultancy and training in the field.
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Introducing Engineering in K-8 Settings : Fostering Children's Powerful Design Ideas
Introducing Engineering to K-8 Students will provide you with the tools you need to incorporate engineering design into your classroom.Rather than prescribing a specific curriculum to follow, this book will help you engage your students with hands-on, open-ended engineering design problems that can be easily integrated into your existing classroom setup. Beginning with the basics of K-8 engineering, and advancing to topics such as integrating engineering with other disciplines, documentation, and assessments, the chapters provide a how-to on creating open-ended engineering activities, design tasks, and projects that are reflective of the academic, social, emotional, developmental, and community goals of your students.An additional focus is on ways to adapt these pedagogical approaches to meet the needs of all students, representative of racially, ethnically, socioeconomically, and gender diverse populations and students who receive special education services.Case studies and practical implementation strategies are presented alongside more than fifteen lesson plans, with tips on how to modify the tasks presented in the book to work with your classroom and students.This user-centered approach will also help you create your own engineering lessons that meet your individual classroom objectives and interests, and be able to recognize and classify your students’ engineering behaviors to support them in enacting their ideas. No matter your experience or comfort level, this book will be an invaluable resource for elementary and middle school science and technology teachers at all career stages who are looking to introduce engineering design to their students. Additional classroom resources can be found online at introducingengineering.org.
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Introducing Engineering in K-8 Settings : Fostering Children's Powerful Design Ideas
Introducing Engineering to K-8 Students will provide you with the tools you need to incorporate engineering design into your classroom.Rather than prescribing a specific curriculum to follow, this book will help you engage your students with hands-on, open-ended engineering design problems that can be easily integrated into your existing classroom setup. Beginning with the basics of K-8 engineering, and advancing to topics such as integrating engineering with other disciplines, documentation, and assessments, the chapters provide a how-to on creating open-ended engineering activities, design tasks, and projects that are reflective of the academic, social, emotional, developmental, and community goals of your students.An additional focus is on ways to adapt these pedagogical approaches to meet the needs of all students, representative of racially, ethnically, socioeconomically, and gender diverse populations and students who receive special education services.Case studies and practical implementation strategies are presented alongside more than fifteen lesson plans, with tips on how to modify the tasks presented in the book to work with your classroom and students.This user-centered approach will also help you create your own engineering lessons that meet your individual classroom objectives and interests, and be able to recognize and classify your students’ engineering behaviors to support them in enacting their ideas. No matter your experience or comfort level, this book will be an invaluable resource for elementary and middle school science and technology teachers at all career stages who are looking to introduce engineering design to their students. Additional classroom resources can be found online at introducingengineering.org.
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How can one adjust the microphone settings properly using software?
To adjust the microphone settings properly using software, you can start by accessing the sound settings on your computer. This can usually be done by right-clicking on the speaker icon in the taskbar and selecting "Open Sound settings" or "Recording devices." Once in the sound settings, you can select the microphone you want to adjust and click on "Properties" to access its specific settings. From there, you can adjust the microphone volume, levels, and other settings to ensure it is properly configured for your needs. Additionally, some software may also offer advanced settings for noise cancellation, echo reduction, and other features that can be adjusted to improve the microphone's performance.
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In automation, which software is it?
In automation, the software used is typically referred to as automation software or automation tools. These tools are designed to automate repetitive tasks, streamline processes, and increase efficiency in various industries. Some popular examples of automation software include UiPath, Blue Prism, Automation Anywhere, and Selenium. These tools often use technologies such as robotic process automation (RPA) and artificial intelligence to mimic human actions and perform tasks with minimal human intervention.
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'Which settings?'
The settings refer to the environment or location in which a story takes place. This can include physical locations such as a city, a forest, or a school, as well as more abstract settings like a dystopian society or a magical realm. Settings play a crucial role in shaping the mood, atmosphere, and overall tone of a story, and can also influence the actions and interactions of the characters within that setting.
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Which settings?
The settings refer to the specific environment or context in which a story or event takes place. These settings can include physical locations such as a city, a forest, or a school, as well as more abstract settings like a time period or social atmosphere. The settings help to establish the mood, tone, and overall atmosphere of a narrative, providing important context for the characters and plot development.
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Patterns in the Machine : A Software Engineering Guide to Embedded Development
Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches.In the authors’ experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms.This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware.Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today’s embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects.You will recognize that while writing unit tests, creating simulators, and implementing continuous integration requires time and effort up front, you will be amply rewarded at the end of the project in terms of quality, adaptability, and maintainability of your code.What You Will Learn Incorporate automated unit testing into an embedded projectDesign and build functional simulators for an embedded projectWrite production-quality software when hardware is not availableUse the Data Model architectural pattern to create a highly decoupled design and implementationUnderstand the importance of defining the software architecture before implementation starts and how to do itDiscover why documentation is essential for an embedded projectUse finite state machines in embedded projects Who This Book Is ForMid-level or higher embedded systems (firmware) developers, technical leads, software architects, and development managers.
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Advanced Manufacturing and Automation VIII
This proceeding is a compilation of selected papers from the 8th International Workshop of Advanced Manufacturing and Automation (IWAMA 2018), held in Changzhou, China on September 25 - 26, 2018.Most of the topics are focusing on novel techniques for manufacturing and automation in Industry 4.0 and smart factory.These contributions are vital for maintaining and improving economic development and quality of life.The proceeding will assist academic researchers and industrial engineers to implement the concepts and theories of Industry 4.0 in industrial practice, in order to effectively respond to the challenges posed by the 4th industrial revolution and smart factory.
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Promoting Physical Development and Activity in Early Childhood : Practical Ideas for Early Years Settings
Getting young children active and supporting their physical development right from the start is essential for children’s all-round development and good health.However, children’s levels of physical activity are declining.This book helps readers increase their understanding to support young children’s overall development, health, and wellbeing. Breaking current physical activity guidelines into bite-size chunks, the book provides key advice on caring for and educating babies and young children on how to meet the recommended amount of physical activity each day.Current research is accessibly explored, including links with screen time and neuroscience, and informs a range of flexible, open-ended activities and practical strategies to use in every early years setting.Chapters include:Suggestions on planning an enabling environment to support young children’s physical development without expensive equipment or classes. Steps for making physical activity inclusive for all children, including those with special educational needs and physical conditions. Key research translated into easy-to-understand, informative guidance. The voice of the child and the importance of listening to children woven throughout. Opportunities for readers to assess how their own setting supports physical activity. The importance of early physical development to communication and future academic performance. Grounded in best practice for supporting physical development in the early years and working with parents, this book is essential reading for trainee and practising early years educators, as well as parents and carers of young children.
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Beginning Software Engineering
Discover the foundations of software engineering with this easy and intuitive guide In the newly updated second edition of Beginning Software Engineering, expert programmer and tech educator Rod Stephens delivers an instructive and intuitive introduction to the fundamentals of software engineering.In the book, you’ll learn to create well-constructed software applications that meet the needs of users while developing the practical, hands-on skills needed to build robust, efficient, and reliable software.The author skips the unnecessary jargon and sticks to simple and straightforward English to help you understand the concepts and ideas discussed within.He also offers you real-world tested methods you can apply to any programming language.You’ll also get: Practical tips for preparing for programming job interviews, which often include questions about software engineering practicesA no-nonsense guide to requirements gathering, system modeling, design, implementation, testing, and debuggingBrand-new coverage of user interface design, algorithms, and programming language choicesBeginning Software Engineering doesn’t assume any experience with programming, development, or management.It’s plentiful figures and graphics help to explain the foundational concepts and every chapter offers several case examples, Try It Out, and How It Works explanatory sections.For anyone interested in a new career in software development, or simply curious about the software engineering process, Beginning Software Engineering, Second Edition is the handbook you’ve been waiting for.
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Software or hardware?
When deciding between software and hardware, it ultimately depends on the specific needs and goals of the user. Software provides flexibility, scalability, and ease of updates, making it ideal for tasks that require frequent changes or updates. On the other hand, hardware offers reliability, security, and performance for tasks that require high processing power or data storage. It is important to carefully evaluate the requirements of the project or task at hand to determine whether software or hardware is the best solution.
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'Software or hardware?'
The choice between software and hardware depends on the specific needs and goals of the user. Software provides flexibility and can be easily updated or customized, while hardware offers physical components that may be more reliable and provide better performance for certain tasks. Ultimately, the decision between software and hardware should be based on the specific requirements of the user and the intended use of the technology.
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How do I reset the factory settings of the AMD software?
To reset the factory settings of the AMD software, you can open the AMD Radeon Settings application on your computer. From there, navigate to the "Preferences" tab and select "Restore Factory Defaults." Confirm the action, and the software will reset to its original settings. Keep in mind that this will revert all custom settings and configurations back to the default values.
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Which graphic settings are optimal for my hardware in Farming Simulator 19?
To determine the optimal graphic settings for Farming Simulator 19 on your hardware, you should consider the specifications of your computer. Generally, it is recommended to start with medium settings and adjust based on your system's performance. You can also use the in-game benchmark tool to help you find the right balance between visual quality and performance. Additionally, make sure your graphics drivers are up to date to ensure smooth gameplay.
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